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Gamification in Education

The gamification is one of the most popular words in almost every field in the last couple years. Gamification is implemented in instructional designs too. In this sense understanding the game elements and psychology (especially Flow Theory of Csikszentmihalyi) are very crucial by designing gamification. I love planning gamification in my German lesson plans. I designed several gamified lesson plans and escape room activities.

I had three gamified escape room activities, which are implemented for six weeks. They can be used in German classes with the learners, who have beginner levels. All of them are created with Genially, which is used by creating interactive elements.

Escape Room - Jungle/Urwald

First Mission
Second Mission
Third Mission
Fourth Mission
Fifth Mission
Sixth Mission
Escape Room - Egypt/Ägypten
First Mission
Second Mission
Third Mission
Fourth Mission
Fifth Mission
Sixth Mission
Escape Room - Underwater/Untersee
First Mission
Second Mission
Third Mission
Fourth Mission
Fifth Mission
Sixth Mission
This plan includes the planning and impelementing stages of "Escape Room - Underwater " step by step.
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